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Symbian Application Development
Ever since the release of thirst mobile devices to run the Symbian operating system, much has changed in the process of Symbian application development. Although the original Symbian devices each had their own specialized software development kits (SDK), the app development process is much more universal these days. That isn't to say the process is without its complications. Symbiandevelopers are often confounded with the overwhelmingly large set of programming languages choices they can make. Any Symbian developer can choose to create applications with C++, .NET, Python, Flash Lite, Java ME, Ruby, and Web Runtime.
With so many development options, Symbian application developers often choose the language they are the most comfortable with. Classically, developing with Symbian's own proprietary implementation of C++ has been challenging to say the least. The Symbianversion of C++ handles memory management in a way that has caused many long nights and headaches for programmers who want to create applications with a more high level language. Fortunately, other platforms built on top of the Symbian platform can offer this kind of application level programming potential.
Depending on what the application demands and the smartphone model type, developers pick and choose their Symbian app development strategy. Naturally, many of the higher level languages like Flash Lite or Java ME will be less efficient in working with the smartphone's hardware resources. This can slow down execution time. Normally, this is fine so long as the smartphone is fast enough to handle it, but some applications by software engineering company like games and other graphics intensive programs might bring the smartphone to a standstill. The only way developers can be certain that they are making the most of their Symbian smartphone is to program in the native Symbian C++ implementation.
No matter what kind of Symbian application you are looking to build, Appiction has a team of strategists who have been working with the Symbian OS and native C++ implementation for a very long time. They can take the often staggering number of development choices and narrow them down a few simple ones so our development team can begin to build yourSymbian app. We want to make the development process as simple as possible. If we can save time by not having to reinvent certain features or work around some of Symbian'smemory management hurdles, we will definitely do so. The result will be a blazing fastSymbian application that does exactly what you want it to do, and at a fraction of the cost! And if Symbian isn't your thing, we can always go for iPhone application development orBlackBerry application development!
Smartphone Application Development
Although every smartphone make and model is a little different, the process of developing applications for smartphones remains the same. Almost allsmartphones have their own operating system that runs its own kind of special instructions. These instructions for it services and solutions are not all too different from what you would find on an ordinary computer. The only real difference is what our smartphones allow us to do. In this revolutionary time, we are not only able to better communicate with those who matter the most to us. We are able to carry out many tasks that would have otherwise been restricted to the office while we are out running errands.
The first step in any Smartphone application development, or any other computer system, is to determine the application's scope. What will the application do? In many cases, this has a very simple answer. If the application is a smartphone adaptation of a board game, then it should have every feature that the physical game does. If you are creating a dictionary application, it should have every word in the English language along with a definition. OnceAppiction determines the scope of an application, we can begin to formulate that application's business strategy and ultimately its development schedule.
Different kinds of Smartphone app development take different amounts of time to complete depending on the scope of the project. The second phase in development is figuring which software tools are available to us to bring together the kind of functionality that the application requires. Most smartphones have their own proprietary software development kit (SDK). Many of these kits have certain pre-built general kinds of functions that can be reused and co-opted into the code again and again. These combinations of code packages ultimately become your smartphone app.
Once the basic functionality is in development, our software engineers begin to test how each app works. The iPhone SDK, for example, allows developers to test their iPhone applications on an iPhone simulator before they ever load the app onto a real iPhone. These testing tools, along with other debugging applications, give our developers an edge in finding any and all software related problems as they arise.
The final phase of smartphone application development is beta testing. We give the application to a few of our employees and have them use it on their smartphone for a few weeks to see if there are any more issues. This is, more or less, a long term software test in software development firm. Most of the bugs in an application aren't always found right away. It can take a little time to spot them, so we make sure they are all gone well before the new app is released.
By the time this entire process is over with, you will have a smartphone application that will stand the test of time. Many other Smartphone application developers get lazy and release an app before it is ready for the market. Our philosophy is to reduce as many glitches as possible so that you can save massive amounts of overhead by not having to go back to the drawing board and address new issues, or worse yet, give refunds. Various smartphones are changing the way we interact with our applications, but only so long as we adopt a quality first approach and invest time where time is needed.
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